

I’ve had awkward falls against a side of a house while parachuting result in me clipping in to an otherwise inaccessible building, unable to leave. With such a large world, being unable to choose where to start a match makes it feel small and confined. This was clearly done to stop players congregating in one place, but it reduces the tactical elements of a battle royale title, turning it partially in to a game of chance. The more you play the more you learn where things are on the map, which can reduce the negative impact of a less favourable spawn into a match, but that’s not necessarily the point.

At worst, you may not find anything in time, and you could be encroached upon by the toxic gas before having a chance to do anything. Even if you are able to find the equipment needed to stand a fighting chance, as for the opening moments of the match you are vulnerable through no fault of your own. This can place you at a serious disadvantage. You may be dropping towards a busy city or housing area, or land near a vehicle and a starting armoury of guns, while other times you could be landing in the middle of nowhere at the very edge of the circle. A game will begin with you as a player already having deployed your parachute, descending on to a particular area of the map. For starters, unlike on PC, you have no control over where you initially drop on the map at the start of a match. Gameplay has also been tweaked with mixed success. I still suffered frequent frame rate dips when lots of things where happening on screen at once and screen tearing persistently reared its ugly head. The issue is that these changes have brought a few technical issues with them.
#H1Z1 BATTLE ROYALE PS4#
Thanks to technical constraints with console hardware, environments have been simplified to let it run at 60fps on both the original PS4 (the system used for review) and the PS4 Pro.
#H1Z1 BATTLE ROYALE PC#
Graphically it’s very different to its PC counterpart though. It also retains the large map of its PC companion. The game follows same pattern 1 v 100, last-man-standing battle royale format as its predecessor.

Does it deserve to stand alongside the genre’s juggernauts? In some ways yes, but in others definitely not. The PS4 version’s release is the studio’s latest attempt to change this and features a number of tweaks to help modernise the gameplay. But since its 2016 peak, the game has gradually lost ground to Fortnite and Playerunknown’s Battlegrounds, which currently rule the battle royale genre. H1Z1 was one of the first battle royale games to hit the mass market.
